student.uva.nl
Welke opleiding volg je?
UvA Logo
Welke opleiding volg je?
Colloquiumpunten

Presentation Master's thesis - Maarten Gupffert - Clinical Psychology

Colloquiumpunten

Presentation Master's thesis - Maarten Gupffert - Clinical Psychology

Laatst gewijzigd op 19-06-2025 16:58
Investigating the Masking Effect of Gameplay on Trauma-Related Intrusions and the Role of Sensory Hypersensitivity
Toon informatie voor jouw opleiding
Welke opleiding volg je?
of
event-summary.start-date
01-07-2025 11:00
event-summary.end-date
01-07-2025 12:00
event-summary.location

Roeterseilandcampus - Gebouw G, Straat: Nieuwe Achtergracht 129-B, Ruimte: GS.05. Vanwege beperkte zaalcapaciteit is deelname op basis van wie het eerst komt, het eerst maalt. Leraren moeten zich hieraan houden.

Intrusive memories, vivid, involuntary re-experiences of trauma, are often triggered by perceptual cues that resemble aspects of the original traumatic event. One emerging idea is that pairing these cues with a neutral context, such as gameplay, may reduce their intrusiveness by weakening their association with the trauma.

This study tested whether pairing trauma-related themes with gameplay shortly after encoding could produce a masking effect, where trauma cues become less likely to trigger trauma-related intrusions and more likely to trigger game-related ones instead. In other words, the game context might compete with the trauma memory, making the trauma less accessible.

After watching trauma films, participants either played a game while trauma cues were presented (paired condition), or not (unpaired). Later, during a vigilance task where these cues were reintroduced, participants reported the frequency and content of their intrusions. We also examined whether individual differences in sensory hypersensitivity influenced the strength of this effect.

This presentation will walk through the study’s design, findings, and what they suggest about how trauma cue reactivity might be shaped by early contextual associations.